![]() ![]() ![]() Although representing distinct approaches, planning and learning try to solve similar problems and share some similarities. Planning and learning, two well-known and successful paradigms of artificial intelligence, have greatly contributed to these achievements. From classical board games such as chess, checkers, backgammon and Go, to video games such as Dota 2 and StarCraft II, artificial intelligence research has devised computer programs that can play at the level of a human master and even at a human world champion level. ![]() In fact, games have been at the center of some of the most well-known achievements in artificial intelligence. In general, games pose interesting and complex problems for the implementation of intelligent agents and are a popular domain in the study of artificial intelligence. ![]()
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